The Ten Races from Elder Scrolls Online and their advertised Racial Bonuses
Altmer
Destruction Talent (1 rank) - Increases experience gain with the Destruction Staff skill line by 15%.
Spellcharge (3 ranks) - Increases Magicka Recovery while in combat by (3/6/9)%.
Gift of Magnus (3 ranks) - Increases maximum Magicka by (4/7/10)%.
Elemental Talent (3 ranks) – Increases damage with Cold, Fire, or Shock effects by (2/4/6)%.
Bosmer
Archery Expertise (1 rank) - Increases experience gain with the Bow skill line by 15%.
Vigor (3 ranks) - Increases Stamina Recovery while in combat by (3/6/9)%.
Resist Affliction (3 ranks) - Increases Poison and Disease resistance by (7/14/21). Increases maximum Stamina by (1/2/3)%.
Stealthy (3 ranks) – Improve Stealth radius by (1/2/3) meters. Increases damage done while stealthed by (3/6/9)%.
Khajiit
Medium Armor Expertise (1 rank) - Increases experience gain with the Medium Armor skill line by 15%.
Robust (3 ranks) - Increases Health regeneration while in combat by (5/10/15)%.
Stealthy (3 ranks) – Improve Stealth radius by (1/2/3) meters. Increases damage done while stealthed by (3/6/9)%.
Carnage (3 ranks) – Increases Critical rating for melee attacks by (2/4/6)%
Breton
Light Armor Affinity (1 rank) - Increases experience gain with the Light Armor skill line by 15%.
Gift of Magnus (3 ranks) - Increases maximum Magicka by (4/7/10)%.
Spell Resistance (3 ranks) – Increases Spell Resistance by (32/64/96).
Magicka Mastery (3 ranks) – Reduces the Magicka cost of spells by (1/2/3)%.
Orsimer
Heavy Armor Expertise (1 rank) - Increases experience gain with the Heavy Armor skill line by 15%.
Brawny (3 ranks) - Increases maximum Health and maximum Stamina by (2/4/6)%.
Robust (3 ranks) - Increases Health regeneration while in combat by (5/10/15)%.
Swift (3 ranks) - Reduces sprint cost by (4/8/12)% and increases sprint speed by (3/6/9)%.
Redguard
Shield Affinity (1 rank) - Increases experience gain with the One-Handed and Shield skill line by 15%.
Vigor (3 ranks) - Increases Stamina Recovery while in combat by (3/6/9)%.
Conditioning (3 ranks) - Increases maximum Stamina by (4/7/10)%.
Adrenaline Rush (3 ranks) - Restores (1/2/3) Stamina to the player when damaging an enemy with a Melee attack. This can occur no more than once every 3 seconds.
Argonian
Restoration Expertise (1 rank) - Increases experience gain with the Restoration Staff skill line by 15%.
Amphibious (3 ranks) - Increases swimming speed by 50% and the effectiveness of potions by (5/10/15)%.
Argonian Resistance (3 ranks) - Increases maximum Health by (1/2/3)% and Poison and Disease resistance by (7/14/21).
Quick to Mend (3 ranks) - Increases healing received by (2/4/6)%.
Dunmer
Ambidexterity (1 rank) - Increases experience gain with the Dual Wield skill line by 15%.
Dynamic (3 ranks) - Increases maximum Magicka and Stamina by (2/4/6)%.
Resist Flame (3 ranks) – Increases Fire resistance by (10/20/30). Increases maximum Magicka by (1/2/3)%.
Flame Talent (3 ranks) - Increases Spell Power with fire effects by (1/2/3).
Nord
Two-Handed Weapon Expertise (1 rank) - Increases experience gain with the Two-Handed Weapon skill line by 15%.
Robust (3 ranks) - Increases Health regeneration while in combat by (5/10/15)%.
Resist Frost (3 ranks) – Increases Cold resistance by (10/20/30). Increases maximum Health by (1/2/3)%.
Rugged (3 ranks) - Increases Armor rating by (2/4/6).
Imperial
Shield Affinity (1 rank) - Increases experience gain with the One-Handed and Shield skill line by 15%.
Tough (3 ranks) - Increases maximum Health by (4/8/12)%.
Conditioning (3 ranks) - Increases maximum Stamina by (4/7/10)%.
Red Diamond (3 ranks) – Melee attacks have a (2/4/6)% chance to restore 6 Health.
With
Stamina Based Melee Builds returning substandard DPS
Duel Wield and Bow have sub-standard DPS (Beyond the substandard Stamina build DPS)
1H & Shield - bad DPS, sort of ok for Tanking
Medium Armor - Useless, worse Armor then Heavy, See Stamina Based Builds
Increased Experience gain on a skill - useless in VR Levels...
Increased Health is not going to matter much when the MOBs hit for thousands at a swing...
Mob attacks seem to ignore armor / resistance
"Chance" is for poker
The Races of Elder Staves Online and the Value of their racial bonuses
Altmer -
Spellcharge (3 ranks) - Increases Magicka Recovery while in combat by (3/6/9)%.
Gift of Magnus (3 ranks) - Increases maximum Magicka by (4/7/10)%.
Elemental Talent (3 ranks) – Increases damage with Cold, Fire, or Shock effects by (2/4/6)%.
Bosmer -
Khajiit -
Breton -
Gift of Magnus (3 ranks) - Increases maximum Magicka by (4/7/10)%.
Spell Resistance (3 ranks) – Increases Spell Resistance by (32/64/96).
Magicka Mastery (3 ranks) – Reduces the Magicka cost of spells by (1/2/3)%.
Orsimer -
Redguard -
Argonian -
Dunmer -
Dynamic (3 ranks) - Increases maximum Magicka and Stamina by (2/4/6)%.
Resist Flame (3 ranks) – Increases Fire resistance by (10/20/30). Increases maximum Magicka by (1/2/3)%.
Flame Talent (3 ranks) - Increases Spell Power with fire effects by (1/2/3).
Nord -
Imperial -
Opinion - there are 3 races with useful racial skills...
On another note -
Altmer - High Elves...
Bosmer - Wood Elves
Dunmer - Dark Elves
Maormer - Sea Elves
Falmer - Snow Elves
Orsimer - Ugly Elves???