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Izranel
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re: Izranel's Guide to Leveling Alchemy

I've noticed Alchemy has a few trends when it comes to leveling and matching up ingredients.  Here is my guide to getting the most out of your materials while leveling.

 

XP Breakdown:

  • Lvl 10 - 5000
  • Lvl 20 - 8000
  • Lvl 30 - 12000
  • Lvl 40 - 16000

 

This is the amount of xp you gain per potion combine.  It does not matter if you use 2 or 3 ingredients, the result is always the same.  Therefore, from a leveling standpoint, it is never useful to combine more than 2 ingredients as you will be wasting the third which could be used for a combine with something else.  The only difference in xp gain you will see is when you first discover a new trait of a plant.  This will gain an extra 300 xp per trait discovered.  It's a nice bonus, but quickly runs out and doesn't give much to begin with anyways.

As soon as you are able to move up to the next tier of potion, it is in your interest to do so.  The level of the potion is the only thing that changes xp gains and that is governed by which water you use to create the potion.  Unless you are making potions to be consumed there is no need to craft a lower level potion.

ALWAYS craft the 2 component potions by filling one slot with the ingredient you have the most of and working through the second slot with the remaining plants with the same trait.  I know this sounds like common sense, but I'm sure there are those who do not realize it.  It doesn't matter which plant you use, only the traits.  So if you have 8 Water Hyacinth, 4 Bugloss, and 4 Mountain Flower.  Combine the Hyacinth with Bugloss and Mountain Flower separately to gain 8 combines.  Leftovers aren't helpful.

 

Finding Components:

Keen Eye is a must for Alchemy as the plants required blend in perfectly with the grass graphics of the game.

I find that the Flowers tend to grow randomly in forested areas and Mushrooms grow in caves and along trees.

Water Hyacinth, Nirnroot, and Water nodes are easily found along streams, lakes, and rivers.  Water Hyacinth is a very common plant that has many combinations as it can be used to create Restore Health potions.

Emetic Rusulla is a purely leveling Mushroom as it only produces negative effects.  Pair it with anything else to produce junk potions.

 

Helpful Adventuring Potions:

Bugloss, Columbine, Mountain Flower - Restores all 3 of Health, Stamina and Magicka.

Nirnroot, Blue Entoloma, Water Hyacinth - Restores Health and grants 3 seconds of Invisibility.

Namira's Rot, Water Hyacinth, Wormwood - Grants 301 Spell and Weapon Crit and 5 seconds of immunity to knockback/stun.

 

Rundown of Passive Bonuses:

Solvent Proficiency - This deals solely with the level of potion you can make.  Each rank opens up a new level of water.

Keen Eye - Allows you easily recognize plants in the world.  Unlike other professions, Alchemy ingredients are usually out in the open mixed in with the graphical flowers and grass. Alchemy Keen Eye is the most useful of all of them.  I would recommend a single point for any character as ingredients are difficult to build up.

Medicinal Use - Increases potion duration by 10/20/30 %.  All potions have a duration.  This increases the time you have the buff.

Chemistry - Creates an additional 1/2/3 potions with every crafting.  It's not a good idea to create potions for consumption until you can at least get the 1 extra.

Laboratory Use - Allows using 3 components to create a potion instead of the standard 2.  Needed for some very cool effects.

Snake Blood - Decreases the negative effects from a potion by 50/80/100 %.  Some items combine to cause a positive and negative effect.  At 100% the potion will only have positives.

 

 

I will be adding to this guide as I explore more of Alchemy.  I simply wanted to help those wishing to venture into this craft from wasting so many materials as I did.  Remember to never simply consume an ingredient to discover the first trait, there are charts which show the traits of all plants.  My personal favorite is http://elderscrolls.wikia.com/wiki/Alchemy_(Online)



Last edited by Izranel on Thu Apr 03, 2014 1:58 pm; edited 1 time in total
Mithoron
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re: Izranel's Guide to Leveling Alchemy

You mention adding 3 ingredients...how do you do that since there are only 2 slots?



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World of Warcraft, Icecrown - Darkmithoron (80 Deathknight), Mithoronakon (82 elemental Shaman), Mithoronakei (80 Resto Shaman)
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Asheron's Call II OLD: Wraithmithoron (58 Zealot), Mithoron (55 Invoker), Deldharn (60 Clawbearer)
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Izranel
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re: Izranel's Guide to Leveling Alchemy

Mithoron wrote:

You mention adding 3 ingredients...how do you do that since there are only 2 slots?

Sorry, that's part of the passive benefits.  I was going to add that later.

PoisonedEro
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re: Izranel's Guide to Leveling Alchemy

Awesome. I keep forgetting what I've already tried that hasn't worked. I harvest so much it doesn't really matter (especially since you level for failed potions -- you just don't get a potion out of it), but a guide would help lots.



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Clothing Lvl 35 (Can craft epic level gear, if you need it.)
Provisioning Lvl 50 (Ask if you need something! ((But "sammich" is not on the menu.)))
Alchemy Lvl 27
Hamfast58
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re: Izranel's Guide to Leveling Alchemy

First, Excellent guide so far...

While I don't want to get ahead of you, for Mith, one of the Alchemy traits you can spend a skill point on gives you a 3rd slot.

I would also note that turning off the grass (I know, blasphemy) makes the flowers show up a lot better.

 

<Edit> Ero, look for the chart in another of the threads here and print it out, it makes it a lot easier </edit>



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Izranel
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re: Izranel's Guide to Leveling Alchemy

jawl58 wrote:

First, Excellent guide so far...

While I don't want to get ahead of you, for Mith, one of the Alchemy traits you can spend a skill point on gives you a 3rd slot.

I would also note that turning off the grass (I know, blasphemy) makes the flowers show up a lot better.

 

Ero, look for the chart in another of the threads here and print it out, it makes it a lot easier

Yeah, I meant to add the traits in, but I was just doing it in sections since the game's down and I'm bored.

Keen Eye allows you to keep grass on because the plants glow.  Also, I've noticed that the more of them I harvest, the easier it is for me to spot them even among graphical flowers.  Might just be me, but I've gotten used to what they look like.

Those charts are quite handy, I linked one from another site just because the style of it is easier for me to read, but it's the same list that was posted here.  I'm still not sure about the Speed potions, I tried combining them but didn't work.  I'll have to try again.

Mithoron
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re: Izranel's Guide to Leveling Alchemy

jawl58 wrote:

Mith, one of the Alchemy traits you can spend a skill point on gives you a 3rd slot.

 

I did not know this...so I learned something, hehehe.  Never paid much attention to the Alchemy skills...been focusing on Provisioning and Clothing first...



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Retired:

Dragon Nest - Mithoronette (60 Spirit Dancer), Mithoronett (60 Soul Eater)
Star Wars the Old Republic - Mithoron (50 Sith Sorcerer)
Rift, Keenblade - Mithoronette (50 Riftstalker)
World of Warcraft, Icecrown - Darkmithoron (80 Deathknight), Mithoronakon (82 elemental Shaman), Mithoronakei (80 Resto Shaman)
Age of Conan, Wiccana - Mithoronette (80 Herald of Xotli)
Aion, Triniel - Mithoron (40 Spiritmaster)
Lineage 2, Seighart - Ladymithoron (55 Phantom Summoner), Wraithmithoron (50 Spellhowler)
Asheron's Call II OLD: Wraithmithoron (58 Zealot), Mithoron (55 Invoker), Deldharn (60 Clawbearer)
Ahseron's Call II NEW: Mithoronette (46 Zealot)
Asheron's Call I, Harvestgain - Mithoron (100 Battlemage)    

 
Croyd:
...this is not a democracy. It's a Mithocracy!
Hamfast58
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re: Izranel's Guide to Leveling Alchemy

I found 1 or 2 that seem to be wrong, each effect is supposed to have a matching effect on another plant, but I have not found the match for Bugloss's Increase Spell Resist... also, several seem to have only 3 listed... I guess it goes back to a Ronald Reagan Quote... "Trust, but verify", we will just have to note the where the chart is wrong...



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Izranel
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re: Izranel's Guide to Leveling Alchemy

Mithoron wrote:
jawl58 wrote:

Mith, one of the Alchemy traits you can spend a skill point on gives you a 3rd slot.

 

I did not know this...so I learned something, hehehe.  Never paid much attention to the Alchemy skills...been focusing on Provisioning and Clothing first...

I'm going to be incredibly lost when I start Clothing/Woodworking.  I've only had extended practice with Alchemy/Enchanting.  Which are two skills that are insanely different from the normal crafting.

Hamfast58
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re: Izranel's Guide to Leveling Alchemy

Mithoron wrote:
jawl58 wrote:

Mith, one of the Alchemy traits you can spend a skill point on gives you a 3rd slot.

 

I did not know this...so I learned something, hehehe.  Never paid much attention to the Alchemy skills...been focusing on Provisioning and Clothing first...

Not so old dawg learning new trick?



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Izranel
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re: Izranel's Guide to Leveling Alchemy

jawl58 wrote:
Mithoron wrote:
jawl58 wrote:

Mith, one of the Alchemy traits you can spend a skill point on gives you a 3rd slot.

 

I did not know this...so I learned something, hehehe.  Never paid much attention to the Alchemy skills...been focusing on Provisioning and Clothing first...

Not so old dawg learning new trick?

Just making a generalization.  I actually already know those crafts.  The part that gets me is the insane requirements for learning traits.  I have a hard time finding pieces to acquire them.

Also, can I has a sticky?  :)

Mithoron
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re: Izranel's Guide to Leveling Alchemy

I have this philosophy...those who ask for stickies rarely deserve them  ;)

I didn't sticky it initially because your information was far from complete.  It's still a little sparse, so I'll sticky it under the premise you are going to flesh it out more, but if not, down it goes...



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Retired:

Dragon Nest - Mithoronette (60 Spirit Dancer), Mithoronett (60 Soul Eater)
Star Wars the Old Republic - Mithoron (50 Sith Sorcerer)
Rift, Keenblade - Mithoronette (50 Riftstalker)
World of Warcraft, Icecrown - Darkmithoron (80 Deathknight), Mithoronakon (82 elemental Shaman), Mithoronakei (80 Resto Shaman)
Age of Conan, Wiccana - Mithoronette (80 Herald of Xotli)
Aion, Triniel - Mithoron (40 Spiritmaster)
Lineage 2, Seighart - Ladymithoron (55 Phantom Summoner), Wraithmithoron (50 Spellhowler)
Asheron's Call II OLD: Wraithmithoron (58 Zealot), Mithoron (55 Invoker), Deldharn (60 Clawbearer)
Ahseron's Call II NEW: Mithoronette (46 Zealot)
Asheron's Call I, Harvestgain - Mithoron (100 Battlemage)    

 
Croyd:
...this is not a democracy. It's a Mithocracy!
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