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Shartenn
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Joined: 17 Aug 2007
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re: Patch Notes v1.6.6

ZOS_GinaBruno

 

 

Link zu den deutschen Patchnotizen

OVERVIEW

The Elder Scrolls Online v1.6.6 addresses several issues with combat, dungeons, a few crashes, and more. We are still working on fixing issues that some of you are seeing with Enlightenment, and exploring opportunities to increase XP gained in Dungeons and Trials.


FIXES & IMPROVEMENTS

Combat & Gameplay
Dragonknight
  • Ardent Flame
    • Shifting Standard (Dragonknight Standard morph): Fixed an issue where the Major Defile debuff applied by this ability would stack after activating the shift ability.

Nightblade
  • Shadow
    • Bolstering Darkness (Consuming Darkness morph): Fixed an issue where the caster was only receiving a 30% damage reduction instead of the full 60%.
  • Siphoning
    • Sap Essence (Drain Power morph): Fixed an issue where this ability wasn’t healing when hitting more than 6 targets.

Templar
  • Dawn’s Wrath
    • Radiant Destruction: Fixed an issue where this ability was scaling too quickly when your target was below 50% health.

Armor
  • Medium Armor
    • Agility: Fixed an issue where this passive would occasionally not work.

World
  • Werewolf
    • Fixed an issue where you would move without animating after activating werewolf form.

Monsters
  • Arachnophobes rejoice! Damage from Giant Spiders has been halved.

Crafting & Economy
Alchemy
  • Medicinal Use will no longer occasionally disappear from player characters who have died.

Dungeons & Group Content
Veteran Dungeons
  • Veteran City of Ash
    • The encounter with Horvantud the Fire Maw will now reset if he gets too close to the door.
    • The adds associated with the Horvantud encounter will now always attack you.
  • Veteran Darkshade Caverns
    • Lowered the health of each Alit associated with the mini-boss encounter by 20%.
    • The health bar for the boss encounter will now correctly appear on the UI.
    • Adjusted the XP you receive from the mini-boss encounter.

Justice System
General
  • Fixed an issue where the bounty tooltip in the lower-right corner would erroneously appear when you had no bounty.

Outlaws Refuges
  • Reviving in the Outlaws Refuges now properly places you inside the Refuge areas.

Miscellaneous
General
  • Fixed an issue that was causing a decreased frame rate related to character loading.

UI
General
  • Fixed an issue where white bars and invalid graphics would show up in the Alchemy UI.
  • Fixed an issue where a UI error would occasionally appear while gaining bounty shortly after logging in.

Edited by ZOS_KaiSchober on March 9, 2015 2:59PM



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